./re-configure
Friday, July 22, 2005
 
Déjà Vu
A senior team member is leaving... I am supposed to be almost her replacement. Sounds familiar eh ? Yeah... The difference: when I was on the other side my training session was extreeme - 15 days... Here I have 3 days of 4 days of stuff. How does that work out ?

Too much has happened since I last came here. I have a team lead who is suspiciously kind to me. Wonder what well is that I am walking to... But then it is one of the most comfortable progamming language that you can use at work.. It is really a relief to have come back to C programs in full form.

Of my new acquaintances at my work place is Sajeesh. A nice fella. Most of my time is spent with him around. It is interesting that he has not come across de-ja vu ever. One day on the way home he was telling me that he has had visions of things that happened to hime. When he gave me an example - I knew exactly what he meant.


Thursday, July 14, 2005
 
Interesting.

1. Airtel customer care: There is no menu item which says hit so-so
to talk to cust care guy. But the number 9 still works.

2. MS word 2003: You need a 'plain text' plugin to read plain text.

3. My almighty machine wimpers with Delta force... Novalogic's own
voxel landscape sux on GeForce 6600. They have problem with hidden
face clipping and culling while on hardware rendering.


Monday, July 11, 2005
 
New

Alright here we are:

1. I am into my new job.
2. I've got my new pc (squarehead redeemed).

It was a bad sunday. For I was all set to do some re-configuration of my new box
on which I got linux working pretty fine (well with geForce drivers and all). I
woke up watching my fan stop. The power went out and did not come till like 9 in
the night. KPTCL (The power company) had some big power posts popping up near
me masion. This reminds me of what the H2G2 sez about planning out a recipe and
the shopping mall trolley deciding what you cook.

Well, I did not mention my playing Doom 3 shareware. Did I ? That is another
piece of droolware (well atleast for me). Its a neat piece with all those
nice depth they've given to the corridors and the detail on the characters.
Was wondering how they did the walls - could you do that with just anisotropic
filters ? or some kinda mock displacement trick whatever. But on the down side
space is never enough. The share ware levels (2-3 maps I guess) takes up like
700+MB ? and I was thinking 80G would be enough. Hmph. On linux I tried out
torcs and it ran at 120-160 FPS (which did not do as much as start on the
i845 at IBM). As for Flight gear (You might think I'd have tried that
first, eh?)
it ran at 45FPS + (was expecting 60+) but then I dont see those artifacts on
buildings and neither is a drop when I take off on KSFO (the default one).



Powered by Blogger